PLEASE NOTE:
I have used the factsheet as a basis for a PPT.
Vogue
July 2021
Malala Yousafzai Front Cover
GCSE Component 1: Exploring the Media
Focus areas:
Media Language
Representation
Media Context
I have used the information provided in the fact sheets to create a unit.
Please note- I have used the exam board factsheet as a basis to create a unit of work on PPT.
The PPT covers:
Contexts- product context, the games, video game historical context, appeal of video games and Assassin’s Creed
Economic context- production distribution, circulation,
Industries-regulation, PEGI, digital convergence
Audiences- social and cultural contexts, audience experience
Theorists- Stuart Hall, Power and media industries (including Curran and Seaton), Regulation (including Livingstone and Lunt, Cultural Industries (including Hesmondhalgh), Blumler and Katz, Bandura, Henry Jenkins, Stanley Cohen
Exam question examples
PLEASE NOTE:
I have used the Eduqas textbook and factsheet as a basis for a PPT.
I have also added in content that I found useful when teaching this unit.
Slides included relate to:
Defining magazines as a media form
Masthead connotations
Language conventions
Women’s Lifestyle magazines-codes and conventions
Vogue basic analysis
The main functions of a magazine front cover
Semiotic analysis of magazines
Paradigms and Syntagms-
Inside the magazine- alley, gutter, white space, anchorage
Magazine genres- women’s magazines, James Curran
Representation
Gauntlett’s Theory of Identity
Domesticity and Gender Stereotypes in Women’s Magazines
Betty Friedan
Alternative representations-NOVA
Representations of female beauty
Representations of race, ethnicity and national identity
Industry, economic control, horizontal integration
Curran and Seaton
IPC and vertical integration
Conde Nast and advance publications
Regulation
Audience- Vogue Media Pack, NRS
The Big Issue
Front cover analysis
The Big Issue genre hybridity
Levi-Strauss- binary oppositions
Gauntlett- representations of gender
Feminist Theory: Liesbet Van Zoonen
Race and under representation
Industry- mainstream and alternative magazines
Economic context
Impact of technological change
Digital distribution- Zinio
Regulation- Livingstone and Lunt
Power and Media Industries Theory: Curran and Seaton
Audiences
Marketing and Distribution
Gerbner’s Cultivation Theory
Hall’s Reception Theory
Bulmer and Katz’s Uses and Gratifications
Audience interaction
Key theories